![]() This is due to the mess of video drivers in a virtual machine using VirtualBox and the fact that the COSMIC compositor is not ready.ĭeveloper Eduardo Flores also tried the new COSMIC Desktop, sharing some screenshots of the app launcher and the dock in his blog post. I tried launching it in window managers because GNOME does not allow changing compositors. The compositor for COSMIC desktop environment compiled successfully but would not launch when used with bspwm or i3-wm. So I thought of opening it in a separate window manager (tried only with bspwm and i3-wm so far), but that resulted in some quirky behavior like the panel taking full vertical space like a normal GUI software. Launching it from GNOME opens it behind the top bar that GNOME has. Top PanelĪs part of the COSMIC desktop environment, the top panel is also being implemented using Rust language.Īs for the appearance of this top panel, I am not exactly sure how to test it without being unfair to it. But, it should be interesting to see how it turns out. GNOME’s implementation of rounded corners seems perfect to me. Personally, not a fan of the rounded corner look they are going with. Considering it’s not even functional, let’s forget about the performance. The toggle animation feels quick, smooth and snappy (even inside a virtual machine, cannot wait to try it on bare metal). It looks like they are approaching everything with rounded corners and a cleaner look to it. Looking closer at the screenshot, the placements are messy but expected from an early preview (or prototype). Enabling and disabling “Enable top-left hot corner for Workspaces” toggle does not make a difference, nor does any other toggles, except for the information shown by the ‘About’ section of the Settings app. When writing this, the GUI does not seem to be connected to any back-end APIs. So, how does it look different from the current COSMIC experience? Rust-based COSMIC Settings vs. It is currently WIP and not ready for use, although if you want to run it and play around with the GUI, feel free! This is the settings app for Pop!_OS’s new COSMIC Desktop. ![]() The user interface can be fundamentally different as the development continues. Note: This is a half-baked early preview to get an idea. Compositor (appears to have support for native wayland, xwayland and X11 systems).The three repositories intended to be a part of the COSMIC desktop environment as a whole are This article discusses the Rust-based COSMIC desktop environment, built from scratch, meant to replace the current offering. ![]() Note: To clarify, the current GNOME-based desktop environment on Pop!_OS is COSMIC. So, it is time to build, test, and get an early look! There are a couple of newer repositories on their GitHub profile, which happen to be the elements of their upcoming Rust-based COSMIC Desktop. This is the cosmic shell extension repository, which is what Pop!_OS ships with now. ![]() On GitHub, you will notice there is already a repository called cosmic, but it is mainly in JavaScript (the language used to create GNOME shell extensions). We’ll likely have alpha releases this summer. The first Pop!_OS release with COSMIC DE will be in 2023. ![]()
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